Save Commands
How to use world save commands
Edit on GitHubSave Commands
World save commands control when and how world data is saved to disk.
/world save
Saves one world.
Usage:
/world save <world>
/world save <world> flushPermission: worlds.command.save
Adding flush requests a flushed save.
Example
/world save example:survival
/world save example:survival flush/world save-all
Saves all loaded worlds.
Usage:
/world save-all
/world save-all flushPermission: worlds.command.save-all
The top-level /save-all command mirrors /world save-all.
/world save-off
Disables autosave.
Usage:
/world save-off
/world save-off <world>Permission: worlds.command.save-off
Without a world, autosave is disabled for all worlds. With a world, autosave is disabled for that world only.
Disabling auto-save can lead to data loss if the server crashes. Save manually or re-enable auto-save when done.
/world save-on
Enables autosave.
Usage:
/world save-on
/world save-on <world>Permission: worlds.command.save-on
Without a world, autosave is enabled for all worlds.
With a world, autosave is enabled for that world only.
The top-level /save-on and /save-off commands mirror the matching /world ... commands.
Linked Minecraft Permissions
These Worlds permissions include the matching Minecraft command permissions:
worlds.command.save-all->minecraft.command.save-allworlds.command.save-off->minecraft.command.save-offworlds.command.save-on->minecraft.command.save-on
Permission Packs
worlds.commands.saveworlds.command.saveworlds.command.save-allworlds.command.save-offworlds.command.save-on
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