Loading and unloading worlds
How to load and unload worlds.
Edit on GitHubLoading and Unloading Worlds
Loading worlds
Usage: /world load <path>
Permission: worlds.command.load
See the Permissions page for all command permissions.
You can load existing worlds with the /world load <path> command.
You can only load worlds that are managed by Worlds,
if you want to load a world that is not managed by Worlds, import the world instead.
The given path is relative to the server's world container folder which can be changed.
Example
/world load MyWorldUnloading worlds
Usage: /world unload <world> [<fallback>]
Permission: worlds.command.unload
You can unload worlds with the /world unload <world> [<fallback>] command.
The fallback option allows you to specify a world to send players to, if they are currently in the world that is being unloaded.
If undefined, players will be sent to the default world (usually minecraft:overworld).
Example
Unloading a world without a fallback:
/world unload worlds:my_worldUnloading a world and teleporting all players inside to a fallback world:
/world unload worlds:my_world worlds:my_fallback_worldLast updated on