Manage group options
How to manage world group options.
Edit on GitHubWorld group options allow you to enable or disable certain features for all worlds in a group.
To manage world group options, you can use the command /world group option <option> <group> [<value>]
.
The value
argument is optional and can be either true
or false
.
If you provide a value, it will set the option for the specified group.
If you omit the value, it will display the current value of the option for the specified group.
If an option is disabled, the vanilla default will be used for all worlds in the group.
For example, if the inventory
option is disabled, a player's inventory will be cleared upon entering the group.
The player state will not change when switching between worlds within the same group.
All available options
Option | Description |
---|---|
absorption | Whether absorption is being synched per group |
advancementMessages | Whether advancement messages are sent per group |
advancements | Whether advancements are being synched per group |
arrowsInBody | Whether arrows in body are being synched per group |
attributes | Whether attributes are being synched per group |
beeStingersInBody | Whether bee stingers in body are being synched per group |
chat | Whether chat messages are sent per group |
deathMessages | Whether death messages are being synched per group |
difficulty | Whether the difficulty is being synched per group |
enabled | Whether this group is enabled and data should be synched |
endCredits | Whether end credits are being synched per group |
enderChest | Whether ender chest is being synched per group |
exhaustion | Whether exhaustion is being synched per group |
experience | Whether experience is being synched per group |
fallDistance | Whether the fall distance is being synched per group |
fireTicks | Whether fire ticks are being synched per group |
flySpeed | Whether fly speed is being synched per group |
flyState | Whether fly state is being synched per group |
foodLevel | Whether food level is being synched per group |
freezeTicks | Whether freeze ticks are being synched per group |
gameMode | Whether the gamemode is being synched per group |
gameRules | Whether game rules are being synched per group |
gliding | Whether gliding is being synched per group |
health | Whether health is being synched per group |
hotbarSlot | Whether hotbar slots are synched per group |
inventory | Whether inventories are synched per group |
invulnerable | Whether invulnerability is being synched per group |
joinMessages | Whether join messages are sent per group |
lastDeathLocation | Whether last death locations are synched per group |
lastLocation | Whether last location is being synched per group |
lockFreezeTicks | Whether lock freeze ticks are being synched per group |
portalCooldown | Whether portal cooldown is being synched per group |
potionEffects | Whether potion effects are being synched per group |
quitMessages | Whether quit messages are sent per group |
recipes | Whether recipes are being synched per group |
remainingAir | Whether remaining air is being synched per group |
respawnLocation | Whether respawn location is being synched per group |
saturation | Whether saturation is being synched per group |
score | Whether score is being synched per group |
statistics | Whether statistics are being synched per group |
tabList | Whether tab list is being synched per group |
time | Whether time is being synched per group |
velocity | Whether velocity is being synched per group |
visualFire | Whether visual fire is being synched per group |
walkSpeed | Whether walk speed is being synched per group |
wardenSpawnTracker | Whether warden spawn tracker is being synched per group |
weather | Whether weather is being synched per group |
worldBorder | Whether world border is being synched per group |
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