Create a new world
How to use the world create command.
Edit on GitHubYou can create new worlds with the /world create <name>
command.
There are three main options: generator
, type
, and preset
.
If you don't specify any of these options, the default world settings will be used.
Frequently asked questions
Example
Creating a new world with the default settings:
/world create "My New World"
Using a world generator plugin
To generate a new world using a custom generator, use the command
/world create <name> generator <generator> ...
The generator argument takes the name of the plugin that provides the custom chunk generator or biome provider.
Example
PlotSquared generation example:
/world create city generator PlotSquared
Defining the world type
To generate a new world using a predefined world type, use the command
/world create <name> type <type> ...
World types denote the type of world you want to create.
The following types are available:
normal
(previouslyminecraft:noise
) - The default world generation.flat
(previouslyminecraft:flat
) - A superflat world.large-biomes
(previouslyminecraft:large_biomes
) - All biomes are larger.amplified
(previouslyminecraft:amplified
) - Generates amplified terrain.single-biome
(previouslyminecraft:fixed
) - Uses one specified biome everywhere.debug
(previouslyminecraft:debug
) - Debug all block states.
Example
Amplified world example:
/world create Amplified type amplified
Using a flat world preset
To generate a new world using an existing preset, use the command
/world create <name> preset <preset> ...
World presets are a way to create worlds with specific settings.
Here you can find a list of available presets.
Want to learn how to create your own presets?
Check out the Creating a world preset documentation.
Example
Void world example:
/world create "My Void World" preset the-void
Additional options
All of the above commands also support the following additional options:
bonus-chest
- Controls whether a bonus chest is generated in the world. Defaults tofalse
.dimension
- Specifies the dimension type. Defaults tonormal
.hardcore
- If set totrue
, the world will be created in hardcore mode. Defaults tofalse
.key
- Sets the key for the world. Creates a key representation of the world name if not provided.seed
- Sets the world seed. If not provided, a random seed will be used.structures
- Controls whether structures generate in the world. Defaults totrue
.
Options are specified as option value
pairs, and can be used in any given order.
Examples
Creating a normal world with structures disabled, a bonus chest, and a specific seed:
/world create "A cool new world" type normal structures false bonus-chest true seed 123456789
Creating a nether world with a specificified key:
/world create "My Nether World" type normal dimension nether key citybuild:farmworld/nether
To create a default world without any custom options, you can use:
/world create "My Default World"
Available Dimensions
There are following dimensions types:
normal
(previouslyminecraft:overworld
) - The primary dimension.nether
(previouslyminecraft:the_nether
) - The Nether dimension.end
(previouslyminecraft:the_end
) - The End dimension.
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