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Overview

Create and manage protected areas

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Protect

Protect is a lightweight modern alternative to WorldGuard. It lets you define protected areas, assign owners and members, configure granular flags, and organize complex setups with area groups and priorities.

Requirements

  • Required dependency: FastAsyncWorldEdit
  • Optional integration: Nexo

Features

Area Management

  • Area Creation: Create protected areas from your current WorldEdit selection
  • Hierarchy: Define parent-child relationships between areas
  • Priority System: Resolve overlap behavior with configurable priorities
  • Selection Utilities: Re-select or redefine existing area bounds

Protection Controls

  • Boolean Flags: Toggle core behavior like entering, leaving, damage, redstone, and physics
  • Protection Flags: Control interactions such as placing, breaking, attacking, and explosions
  • Message Flags: Show greetings and farewell text via chat, actionbar, or title
  • Environment Flags: Override local time and weather in areas

Team and Ownership

  • Owners: Assign and transfer ownership of areas
  • Members: Grant trusted players access inside protected areas
  • Area Groups: Combine multiple regions into a logical group for easier management

Utility Commands

  • Teleport: Quickly jump to an area
  • Schematics: Save, load, or delete area schematics
  • Inspection: List, inspect, and query area and flag details

Quick Start

Protect is managed with the /area command family.

# Select two corners with WorldEdit first
//pos1
//pos2

# Create an area from your selection
/area create spawn

# Configure protection flags
/area flag set protect:interact false spawn
/area flag set protect:place false spawn
/area flag set protect:destroy false spawn

# Add a member
/area members add spawn Notch

Next Steps

  • See Commands for the full /area command reference
  • See Flags for all available flags and value types
  • See Permissions for command permissions and permission packs

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