Manage
Nametags
Manage your character's name tags.
Edit on GitHubYou can customize your character's nametag using the /character tag command.
Usage
/character tag [reset|set] <option> [<value>]resetwill reset the specified option to its default value.setwill set the specified option to the provided value.
Options
| Option | Type / Values | Description |
|---|---|---|
| alignment | center, left, right | Text alignment |
| background-color | Color name or hex (no #, supports alpha) | Background color |
| billboard | fixed, vertical, horizontal, center | Billboard mode |
| brightness | Block light (0-15), Sky light (0-15) | Nametag brightness |
| default-background | Boolean | Use default background |
| left-rotation | Quaternion (float) (x, y, z, w) | Left rotation |
| line-width | Integer (non-negative) | Line width |
| offset | Vector (float) (x, y, z) | Offset position |
| right-rotation | Quaternion (float) (x, y, z, w) | Right rotation |
| scale | Float (0.05 - 10) | Scale of nametag |
| see-through | Boolean | Whether nametag is see-through |
| text | String (MiniMessage supported) | Nametag text |
| text-opacity | Float (percentage, 100% = invisible, 0% = no opacity) | Text opacity |
| text-shadow | Boolean | Enable text shadow |
| visibility | Boolean | Nametag visibility |
Examples
Set the nametag text:
/character tag set Steve text <rainbow>Hello there!</rainbow><newline><blue>Welcome to the game!</blue>Change the background color to red:
/character tag set Steve background-color redReset the scale to default:
/character tag reset Steve scaleLast updated on